PRINT-AND-GO™ INDEX
THE NEW SCIENCE OF ADDICTION: GENETICS AND THE BRAIN
Students use a Bioethics Organizer worksheet to consider a bioethical dilemma from the perspective of a stakeholder. Use the Decision-Making Model with either the Bioethics Scenario: Addiction Vaccine (print) or ethical dilemmas you and your class generate using the Challenges and Issues in Addiction webpage (online) in The New Science of Addiction: Genetics and the Brain module.
A color-by-number comparison of PET scan images showing activity in a drug-free brain and the brain of a former cocaine addict. For use with PET scan animation under the Changes Last Long After Use header on the Drugs Alter the Brain's Reward Pathway page.
Students explore The New Science of Addiction: Genetics and the Brain interactive module on our website to complete a web quest.
Turn your classroom into a giant synapse as students act out communication at the neural level by behaving as vesicles, neurotransmitters, receptors, secondary messengers and transporters. Neurotransmitters and receptors interact via "lock-and key" puzzle pieces (included).
This kinesthetic, color-coded simulation helps students visualize how an action potential travels down a neuron. Done as a whole-class, students move pom-pom "ions" across a membrane to simulate how an action potential is propagated along an axon.
Students play a game of chance to determine whether a fictitious child is likely or unlikely to abuse drugs. Students discover the risk and protective factors involved in substance addiction and analyze the results along with genetic factors to assess the risk of addiction.
An optional worksheet to use in conjunction with the Drugs of Abuse interactive online activity. Students learn about and list the origin, effect and medical consequences of a number of drugs of abuse.
An optional worksheet to use in conjunction with the Mouse Party interactive online activity. Students analyze lab mice to view the molecular mechanisms by which various drugs disrupt the synapse.
An optional worksheet to use in conjunction with the Pedigree Investigator: On the Case of Nicotine Addiction interactive, online activity. Students use video interviews and questionnaires to construct a pedigree that tracks nicotine addiction in the fictitious Marshall family.
AMAZING CELLS
Print-and-Go™ classroom activities, background information and more
CLONING
Students form groups of stakeholders to examine, discuss and make recommendations for scenarios involving human cloning.
Using the Cloning in Focus Module, students complete a web quest to learn about cloning.
These activities present ways to use concept maps to assist students in organizing their knowledge about cloning.
A series of three activities that: introduces students to the process by which a bill becomes a law, models the process by which a bill becomes a law, and asks students to write bills related to cloning and then take them through the legislative process.
Somatic Cell Nuclear Transfer (SCNT) is a cloning method that involves transferring a nucleus from a somatic cell of the individual to be cloned to an enucleated egg. This activity simulates, step-by-step, the SCNT process used by researchers at the University of Hawaii.
A guide for teaching the Cloning in Focus module including enduring understandings, suggested uses for each activity, and sample lesson plans.
Students construct a timeline of the history of cloning by presenting, then placing in order, newspaper articles outlining key events in cloning. Students must consider the increasing complexity of organisms cloned, and the progression of cloning technique to determine the placement of timeline events.
DNA TO PROTEIN
In this laboratory experiment students explore how effectively different sunscreens protect yeast cells from damage caused by ultraviolet (UV) radiation.
In this activity students use a pedigree and jigsaw puzzles to explore how scientists use genetic information from a family to identify a gene associated with a genetic disorder.
Students build an edible model of DNA while learning basic DNA structure and the rules of base pairing.
Students use edible models of the DNA molecule to transcribe an mRNA sequence, then translate it into a protein.
EPIGENETICS
Print-and-Go™ classroom activities, background information and more
USING FAMILY HISTORY TO IMPROVE YOUR HEALTH
Engages students in learning about health family history and the connection between genetics and health.
Students are challenged to track and record the passage of colored pom poms (representing genes) through generations of a family using a pedigree.
A movie students can watch prior to carrying out the Risk Continuum and Pick the Risk activities to help them better understand health family history and disease risk.
Students design a promotional campaign that educates their peer group about how to prevent common diseases (e.g., heart disease or obesity).
A whole-class kinesthetic demonstration of what it means to be in a "risk group" for developing heart disease based on family history/genetics.
Students explore the Using Family History to Improve Your Health module on the Genetic Science Learning Center website to complete a web quest.
Collect your family health history using this easy to follow guide and checklist. Arrange your family’s health history into a pedigree chart. Student pages available in English and Spanish.
GENE THERAPY: MOLECULAR BANDAGE?
Students use a bioethical decision-making model to consider the ethical, legal and social implications of actual gene therapy trials.
Students navigate the Gene Therapy: Molecular Bandage? module to learn about gene therapy while completing a webquest.
This activity exhibits how viruses bind to, and infect specific cells using two methods: a demonstration and paper cut-out models.
Students organize the main points and issues for Gene Therapy into a concept map.
A guide for teaching the Gene Therapy: Molecular Bandage? module including a summary of the module content, suggested uses for each activity and sample lesson plans.
Students create an educational brochure or poster that explains gene therapy in detail and summarizes the associated risks and challenges.
Students review statements about gene therapy and determine how strongly they agree or disagree with each one. Students also write out the personal belief that leads them to their position.
Students consider potential gene therapy applications and categorize them as "enhancements" or "treatments" on a Venn diagram.
Students act as employees of a vector supply company to develop then "sell" the appropriate vector for a given gene therapy.
How extreme an environment can brine shrimp cysts survive? Put them to the test and find out.
Experiment to find the brine shrimp's preferred environment for hatching
Students learn to differentiate between inherited and acquired traits as they play a make-a-match game with their families.
Students learn which of their traits they have in common with family members and which are unique.
In this hands-on activity, students track and record the passage of colored "pom-pom traits" through three generations of ginger-bread people. In doing so, students learn that siblings may or may not inherit the same combination of traits.
Students learn about inherited and acquired traits as they involve family members in creating a handprint family tree. This art project is great for traditional and non-traditional families alike.
A pictorial reference to several inherited human traits that may each be due to a single gene. Both variations (dominant and recessive) of each trait are shown, accompanied by brief descriptions, frequencies and other interesting information.
A general overview and suggested sequence for implementing the Introduction to Heredity (Grades 5-7) module activities. A summary and estimation of class time is included for each activity.
Students take an inventory of their own easily-observable genetic traits and compare those inventories with other students in groups.
By randomly choosing strips of paper that represent DNA, students create then decode a "DNA recipe" to complete a drawing of a dog. Students learn that differences in DNA lead to different traits.
Students cross off or color bingo squares in response to questions about their traits.
Students find the most and least common combination of traits in the class by marking their traits for tongue rolling, earlobe attachment and PTC tasting on paper leaf cut-outs Students then organize the leaves on a large "tree of traits".
A step by step guide to pouring and running a gel electrophoresis chamber using agar and food coloring from your kitchen pantry.
Step-by-step instructions for building a gel electrophoresis chamber using inexpensive materials that are easily obtained from local hardware and electronics stores.
Explore how effectively different sunscreens protect yeast cells from damage caused by ultraviolet (UV) radiation.
Use a household blender and common ingredients from the home to extract DNA from split peas.
Design and carry out experiments to discover the mutation in a particular strain of yeast.
Students color and label images on a worksheet and answer questions about the online content featured in Creating Stem Cells for Research
Students navigate the Pharmacogenomics: Drugs Designed for You module while completing a web quest.
A pizza box and ping-pong ball model that demonstrates the principles of microarray technology.
Students organize the main points and issues for Pharmacogenomics into a concept map.
A guide for teaching the Pharmacogenomics: Drugs Designed for You module including enduring understandings, suggested uses for each activity, and sample lesson plans.
Students learn about single nucleotide polymorphisms (SNPs) and how they can be used to match patients with appropriate medications.
Engage interest in Pharmacogenomics by learning that many commonly prescribed medications cause adverse side effects and that Pharmacogenomics aims to reduce these adverse reactions.
Connect mutations with adaptations and natural selection in species on the planet of Aquaterra.
Compare sexual and asexual reproduction in several organisms.
Students color and label images on a worksheet and answer questions about the online content featured in Creating Stem Cells for Research
In this case study, a couple must decide what to do with unused frozen embryos from an in vitro fertilization procedure. Students form groups as stakeholders to discuss and present possible solutions.
Students take the role of stakeholders and town council members at a meeting to decide whether a stem cell research company will be granted a business license.
A guide for teaching the Stem Cells in the Spotlight module including a summary of the enduring understandings, suggested uses for each activity, and sample lesson plans.
Students create an advertisement to represent a client's opinion on stem cell research, including information they have learned about the topic.
Using the Stem Cells in the Spotlight module, students complete a web quest to learn about stem cells.
A pre-assessment activity designed for use as an introduction to a module on stem cells. It is intended to: (1) stimulate student thinking about stem cells; (2) evaluate students' prior knowledge of the topic; and (3) engage students in assessing community knowledge and perceptions. The activity will also help teachers identify misconceptions about stem cells.
This activity probes students' positions on stem cell research and calls for them to explain their reasoning. It can be used at the beginning of their exploration of stem cell research, at the end, or both.
Students navigate the Tour of the Basics online acitivity to complete a web quest to learn basic genetics.